![]() comment out everything in that function (or remove the contents) find the function Auxiliary.BeginPuzzle(effect) To test game situations use the puzzle mode: The print() statements will show up in the console Use the debug executable that has the console available (ygopro_vs_ai_debug.exe) Always return a valid value! The program will crash otherwise Make a backup of this file before editing Knowledge of the Lua programming language is highly recommended Modified example code for card:is_affected_by() because it returns a number instead of a boolean Removed eternal loop detections from the engine OnSelectCard() parameter triggeringCard added Fixed missing description card field in OnSelectChain() Added parameter "forced" to OnSelectChain() Fixed crash if AI uses a Pendulum monster ![]() Added triggeringCard to OnSelectEffectYesNo Added new return value to OnSelectBattleCommand() Added new parameter activatable_cards to OnSelectBattleCommand() Added description to triggeringCard in OnSelectEffectYesNo() ![]() For help on how to use this file please read the comments thoroughly.įixed problems with multi tribute effects To be used with ygopro percy 1.033.D and up.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |